Second GSLIS
Sunday, April 29th, 2007I’m attending the ACM Computer-Human Interaction conference this week and getting excited about what looks like a very interesting week ahead. Stay tuned for more.
Recently GSLIS acquired a plot of space in Second Life. And I’ve had one brief meeting with faculty and staff about what to do with it. In the meantime I’ve been trying to fill the space. Most of the other organizations in Cybrary City II have opted to follow the “lets make a building” model of SL development.
I’m still not convinced that in a world where I can do most anything that I want to make buildings – at least mostly square buildings with doors that won’t let me in until I open them. I’ve been thinking about where to go next with my SL research. I’m thinking about all the work I’ve done with analyzing web interfaces over the years and how our concerns about usability, accessibility, etc. translate into these kinds of spaces. (and what from the world of architecture and space planning applies here?)
For the moment I decided to break the mold in CC II. What do you really need? A somewhat defined space where people might meet. Lots of open space to sandbox stuff. Thus was born the Second GSLIS Stacks and Book Truck (or Trolley as our Brit neighbors call it). For my next trick I’ll work on my scripting abilities so we can have a GSLIS book truck drill team in SL. Or at least I want a book truck that I can drive around in SL when in Librarian avatar mode.
The other little things down in the corner are mock-ups of some drawings done by Paul Otlet, including a 3D Sphera Mundaneum. Otlet’s an interesting guy and had some visionary plans & architectural designs done by Le Corbusier. Given his interest in 3D interfaces, Second Life seems like it would be a good place for an International Otlet Museum.
Drop by for a visit next time you’re in-world. SLURL
P.S. On checking my bloglines, I noticed an announcement about the addition of “sculpted prims.” This will definitely be a boon for museum developers in SL. At the same time it adds another layer of complexity. Existing prim shapes will continue to exist. We’ve become 2d/web 2.0 literate. This puts pressure on becoming more 3d literate.




